Cod uo map and mod tools




















Paste in the following text and replace [map name] with your map name. Save the document, but when you save it type.

You now have a batch file which will compile your map for you simply by double clicking on it. Do that now and you will see a black command window. Most of it will look like nonsense so just ignore it and wait for it to finish. Once it has finished go back to your map folder and you should see a few files, a.

I suggest that you delete the. The map is now compiled and ready to use in game. Our map is in an unpacked. Set 'Pure' from the main options menu on the new server screen to No and begin the server the map you choose does not matter. Posted by Flan at Semanario Roja!

Unknown 7 January at Publisher Activision. Engine id Tech 3. Contact Send Message. Homepage Gmistudios. Release date Released Game watch Follow. Addon Statistics. Files Downloads 16, Downloads Today 5. New Add addon. Feed RSS. Popular Addons. Extra Russian Variety Players Skin 4. Audio Pack Additional Weapons Mod 2. Poker Table Final Multiplayer Map 4.

Rat House 3 Multiplayer Map Harbor Redux Multiplayer Map 4. Beyond Rostov Singleplayer Map Forrestville Multiplayer Map 3. Light Drawing - With this selected, the editor draws a light entity as a diamond shape. Unselected the light entity is drawn as a common box. Drop Height - Ctrl-Alt-left click copies a currently selected entity to the location clicked. Ctrl-Alt-middle click moves the selected entity. Drop height controls how far above or below the surface you clicked on the entity will be placed.

Useful for making the base of trees be below the terrain when they are placed on non flat surfaces. Scale Range - Like scale base, but controls the amount of scale variation. Tolerent Wield - The distance at which the editor will do tolerant welding. Startup Shaders -?? Splay Distance - Select some vertices in a terrain patch and press Alt-W.

This will make these vertices separate apart along their current direction by the distance set in this box. Useful for keeping the texture a consistent scale on a patch which uses Set for its texturing for example roads. So thats the basics covered. Now you can begin to learn the basics of mapping with CoD Rad! Cookies help us deliver our services. By using our services, you agree to our use of cookies. More information.



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